Theres only one type of depth charge. I think its possible to add a second type, as NYGM in SH3 did just that, (don't ask me how, i never really looked into it), and DC's POOF at 300 meters. No explosion, no implosion, they just disappear at 300 meters. Not that anyone can realistically go that deep in Sh4, so its kind of a non issue.
Can you make them detonate at a specific depth? Unfortunatly no, i wish you could. Hedge hogs you could make them detonate at a specific depth but not depth charges. Speaking of which, i thought the the DC_X_H.dat/sim/zon files were primarly dealing with hedge hogs, at least in SH3.
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