Quote:
Originally Posted by chrisp
Playing 1.3 with TM 1.4.
My sonar man appears to be a complete idiot. I'm looking at a warship through the persicope, bearing, say, 150 degrees. I ask him to report nearest warship contact (or any contact for that matter), and he comes back and tells me there is no warship contact at bearing 315.
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That behavior is essentually the same thing that was going on with SH3. Basically the AI can only use one sensor at a time . The periscope, for some stupid reason, acutaly functions as a member of the watch crew. Proof of this is when you raise the periscpe, and you get "ship spotted bearing 150!"
What usually happends is you have sound contacts, your following them on your map, you raise your persicope, and after a moment they disappear from your map, and the sound man thinks they dont exist anymore. After lowering the periscope, sound contacts are usually restored after a moment or two.
Now, all said, ill take a look at the hydrophones again. Hydrophones for all boats but the S class will not function above 42-43 feet. Or in other words, for hydrophones to pick up a contact, you must be below 42-43 feet, which shouldnt be a problem as the shallowest periscope depth i beleive is the porpoise at around 52 feet. I did this to better facilitate "radar depth" and to fix the sound contacts while on the surface "bug".
As for radar contacts without radar, all boats have SD (air) radar equiped by default, its SJ (surface) radar that you don't get until 6/42