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Old 07-27-07, 05:33 AM   #219
nimitstexan
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Join Date: Jan 2006
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Quote:
Originally Posted by PepsiCan
Anvart: does that mean you delivered 4 torpedoes at roughly the same spot? If so, then all you did was make the hole that was already there a little bigger, but you didn't cause additional cargo spaces to flood. So, buoyancy remains intact.
The problem is, in real life repeated hit near the same spot would start to cause damage to the structure of the ship, shaking things loose that were already wakened and generally making take on water faster. And if a torpedo actually managed to go through a hole previously and explode inside a ship, it would be devestating. While it might be preferable in the inital slavo to spread the torpedos out, multiple torpedos hitting near each other are going to effect a ship beyond the one or two compartments they hit, and in the case of smaller ships, could cause it to sink outright. NSM does unfortunately eliminate (or at least severely reduce) that possibility.
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