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Old 07-26-07, 11:43 AM   #195
Ducimus
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Join Date: May 2005
Posts: 12,987
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Quote:
Originally Posted by chopped50ford
is the 1.4 mod running the same diesel soundpack as 1.3a?
No its not its using a different diesal engine sounds, and from the responses so far, i guess i should have left the old ones in.

If anyone uploads said sounds (i didnt archieve them, so dont have them anymore, ), id be grateful.

Quote:
Originally Posted by thehiredgun
!I didn't install both parts of this mod & was unaware that you had to install both parts. I had thought that it was a either or proproposition ! Tell me ,what does the other part of this mod offer besides the F1 help menu's ?
Tmaru was split into two parts. The first part is the core mod with the data files. The second part is primarly graphics and sounds that are part of the modpack, but seperated to ease future d/l requirements if/when Tmaru is updated again.

In otherwords, i seperated them so later on, all you had to D/L was a 14 MB file instead of a 57 MB file since graphics and sounds don't change very often.


Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by chrisp
I don't like the contact map dots at close range. They're really ugly (IMHO). They're ot round, and have white stuff in them (my son thinks they look like amoebas). Any easy way to get the silhouettes back?
I am sure Ducimus can offer you something on this, it has to do with the Map Contacts mod I am sure. Should be able to bring back the original fairly easily.


RDP

delete from the mod after disabeling it

data/menu/gui/contline.dds
data/menu/gui/Dashline.dds

This will bring back everything but the ship sillouttes. The silloutes themselves are rendered in such a way as they might appear on the map had a crewman marked them in pencil, but since thats the point of contention then you'll have to go to

data/sea/*.*

and delete every *.DDS file located in every one of those subdirectories.


Quote:
Originally Posted by Archie
Take the 20mm's dude, the .50's are just for scaring the seagulls..... :rotfl:

yes, don't take the 50 cal over the 20 mm . The browning .50 cal is a NOVELTY ITEM. Theres a reason why you couldnt orginally access the gun. Its a leftover item that ubi started development on, but never finished. Somebody discovered how to renable it awhile ago, so i left it in as a toy. Ive seriously contemplated removing it to avoid confusion.
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