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Old 07-26-07, 04:29 AM   #1
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
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Default Help with PeriscopeTwistyThingyMod...

Well i thought it`d be nice to add the twisty wake deflector thingy to the periscopes.

There seems to be something odd going on though...
The periscopes should use NSS_Uboat7c_hull.tga as their texture, however as you can see in the shots, the texture being used is actually Turm7c_1_deck.tga.

http://i201.photobucket.com/albums/aa186/tris1066/bug1.jpg
http://i201.photobucket.com/albums/aa186/tris1066/bug2.jpg
http://i201.photobucket.com/albums/aa186/tris1066/bug3.jpg


I cant figure out just where this is coming from, the .obj files have NO references to this texture anywhere in them, the only texture in the file is NSS_Uboat7c_hull.tga, and yet still sh3 insists on using this darn deck texture.

Ive tried everything but whatever i do the model still ends up with the wrong texture, whats going on??

(The new models were imported with version 1 of pack3d as versions 4-5 wont open the turm dat files and versions 2-3 wont import .obj files.)
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