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Old 07-24-07, 11:31 AM   #33
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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You can set merchant ships' cargoes to Freight, Ammo, and Fuel in the mission editor, and I doubt that any mod maker would set the Hospital Ship to carry anything other than "Freight" (a catch-all term for non-volatile cargoes). The explosion was probably either the ship's own fuel supply or a boiler explosion. Boiler explosions were sometimes violent enough to break a ship in half, and a submarine crew might mistakenly think it was ammunition exploding. Sometimes when I hit a ship carrying Freight the explosion is just as violent as the one for a vessel carrying Ammo or Fuel.

Last edited by iambecomelife; 07-24-07 at 11:42 AM.
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