Quote:
Originally Posted by Rujoco
Hello all,
I need a little guidance. I'm attempting to modify the TM1.3a scene.dat to add the features herein. However I am new to the mini-tweaker, I've downloaded what I think are the correct files from "timetraveller's SH3 Command Room" website. However when I open my scene.dat files all the current values are in exponetials. My version of mini- tweaker says that I am modifying File Ver 1.4b of scene.dat; however none of my values match the non-yellow values on the first page...Odder still, when I open the JSGME version I notice the same exponential values not matching the yellow values.
An example:
Per the directions:
General Environmental
Max wave height= 256 512
Param_Windspeed=10 15
Supress Waves=15 -1
LargeWavesArmonics=1 4
LargeWaveCoef=0 0.9
SeaSpeed=0.06 0.08
My values in the unmolested TM1.3A scene.dat:
General Environmental
Max wave height= 1.817866E+31
Windspeed= 1.10218E+2
Supress Waves= 1684957527
LargeWavesArmonics= 7562614
LargeWaveCoef= 1.852481E+28
SeaSpeed= 6.831104E+22
My values in the unmolested JSGME Living Ocean:
General Environmental
Max wave height= 1.817866E+31
Windspeed= 1.10218E+2
Supress Waves= 1684957527
LargeWavesArmonics= 7562614
LargeWaveCoef= 1.852481E+28
SeaSpeed=6.831104E+22
Actually they match, so what am I doing wrong guys?
Thanks in advance.
I hate missing out.
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Rujoco, did you remember to click "Locate Alternate Game Folder" and point it towards your SH4 install root folder (or the root folder where you copied scene.dat)?
If you don't do that, you get the exponent-type data you're mentioning. Not sure, but I don't think that MiniTweaker is looking
anywhere at all when you 1st load it and load a tweak file. Think it is just reading random crap off the disk, or memory or something, until you actually tell it where to look.
Try pointing it to your SH4 root folder, then reload the scene_dat.txt tweak file. Bet then you will see the numbers you expect. And note, you have to tell MiniTweaker where to look
every time you run it.
DH