Quote:
Originally Posted by Puster Bill
OK, then why not just use stabilized view? You're still at 95% realism that way. That's what I do.
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Do I really have to answer?
They didn't have a view stabilizer. If your only reason for using it is bypassing wave action, try pausing.
Aside from the poor implementation of the stad, it's more accurate to have the wave action in there.