Thanks, I got shoot working by simply installing .NET 1.1.
It looks like it would be REALLY easy to finish this up for SH4 but the obvious drawback is that it does keyboard only.
I would really prefer to be able to, say, "set depth 150" but that would involve doing everything Shoot does from scratch to get the mouse support in.
Even if I had Shoot ignore "set depth x" and handled that with my own app running in parallel, given the amount of work to get that going and that we would both be using the Microsoft SAPI, I'd might as well do the whole thing.
What do you think? I could do the following voice actions which have no keyboard equivalents:
set depth 150
set rudder left 10 degrees
set course north by northeast
set time compression 1024
fuel
batteries
compressed air
co2
Version 1.0 would probably be those commands plus all the keyboard commands.
Version 1.1 could do a complete firing solution almost entirely hands-free (after locking a target):
targeting computer
stadimeter
target angle 30 degrees right (i'd have to adjust it from its current position, since there's probably no way to know where it is. probably better to leave this to the mouse)
lock it in (or) solution! (sends to the computer)
start the position keeper
(repeat above as necessary for multiple readings)
estimate target speed (crew would do it, or: )
increase target speed point 5 knots (for manual adjustment)
torpedo speed slow
gyro angle 10 degrees right
magnetic detonator
open tubes 1 and 2 (I see no reason I couldn't intelligently parse this into multiple commands)
fire tube 1!
gyro angle 15 degrees left
fire tube 2!
which would of course be immediately followed by:
crash dive! ahead flank! right full rudder! damage report! blow ballast! abandon ship! :p
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June 29 2016 - shSpeech v2.55 - Voice Command for Silent Hunter 4! View Thread
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