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Old 07-20-07, 07:34 AM   #9
nomdeplume
Seaman
 
Join Date: May 2007
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Default Tougher destroyers in 1.3

Quote:
Originally Posted by STEED
Aim for the bow dead on, it's tricky. Best results are destroyers charging at you +20,000 once they get in the 10,000 they could start to zig zag
I do this quite a bit (it's reasonably easy when the computer is calculating the torpedo settings for you) and have found that in 1.3 the destroyers seem much tougher. I've had quite a few occassions where bow hits didn't kill them. They do generally change course and circle around, so it does help when they're coming at you for a depth charge run.

In fact, I've had several cases where I've hit them once head-on to the bow, they've circled off, and I've hit them again somewhere along the side and even after that they kept cruising for a bit, their engine died, then they came to a halt and still took several minutes to sink.

I've had one that came to a stop and didn't sink; I chased the rest of the convoy for a while, then finally gave up after a good 10-15 minutes, returned to the location where the destroyer was stuck, then finished him off with a third.

I know it's a waste of torpedos, but the bastard gave me a hard time, so he had it coming.
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