Quote:
Originally Posted by Tobus
Now ships just seem to have a certain number of hitpoints, as do torpedoes. That makes sinking ships a purely mathematical thing, not the way it should be.
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That's definitely not true; hitting ships in different places does result in different damage being applied. I have most luck under the funnel, with a deeper than normal setting. Large tankers I hit near the stern, at the default depth setting.
Not always an instant kill, but good results more often than not. At least for me.
There's certainly enough variety to suggest it isn't a simple hit points model. No doubt it is to an extent, but you do get other results. Probably they just toned down the effectiveness of the "magic spots" to make it more realistic.