I seriously doubt that the latest GWX addition will be a
huge re-work... i could be wrong, but i doubt it. it will be a good one... but probably not HUGE
You are likely to see a hand full of added units. new ships, new planes, new warships new subs. (We already know about some of the added sub models and the floating fortresses at sea.)
Perhaps some changes to the campaign as far as spawn points, how frequently what types of units spawn and where they spawn etc.
obviously - corrections to the previous version - which there are not many needed corrections IMHO.
in short there will be some new content - things you havnt seen in GWX/SH3 before that will be really cool to run into out there - or un-cool depending on which end of the shooting your on!
BEST CASE SCENARIO for the upcoming release would be someone figured out how to work out AI torpedoes to be fired from submerged enemy and friendly AI subs... and
maybe other units like planes and PT Boats - as well as a few of the other really sought after requests.
WORST CASE SCENARIO for the upcoming release would be we still get awesome content irregardless of what the GWX team added.
so - its a win/win situation for everyone.
here is what we know:
GWX has showcased some of their content and they are not
too likely to showcase their best stuff.
this will also be the final GWX release short of patches required to fix major problems - the GWX team will want to go out with a bang, and they have set their own bar pretty high already with the previous versions... so they are probably trying hard not to dissapoint any of their followers
be patient... im confident you will not be dissapointed