View Single Post
Old 07-19-07, 03:48 PM   #173
WernerSobe
Commodore
 
Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by nomad_delta
Are hitpoints only used to determine whether the ship is "destroyed" or not, or are hitpoints also used to determine whether the various components (like props, engines, guns, etc) on the ship are destroyed?

If it's still possible to "disable" a ship by taking out critical components (props/engines/etc) without destroying or sinking it, then it seems to me that hitpoints shouldn't be necessary, as long as the ships still sink via flooding w/ a reasonable number of torpedoes.

nomad_delta
Actualy there are two different hitpoints system. The one describing the overall hull damage. Imagine it like a simple hitpoints bar in a first person shooter. A ship is considered destroyed when it runs out of overall hitpoints. These are the hitpoints that i have disabled.

Then there is another kind of hitpoints. Every compartment has its own hitpoints and armor levels. Compartments can be destroyed. Compartments that are destroyed will flood up and make other compartments nearby start flooding. Campartments that are damaged (but not destroyed) will flood to a ceartain amount but not more. There is also a crush depth. If a compartment comes below a certain depth it is destroyed. So a well balanced ship is flooding and sinks slowly deeper and deeper until more compartments are geting crushed and cause even faster sinking...

Destroyed compartments (even those that are still flooding) also reduce the displacement. When enough compartments are destroyed and the displacement drops below the mass, ship is considered destroyed (because it will sink for sure) and you get an instant kill.

So far my findings.

Now the reason why some destroyers are not sinking as they should is that they use compartments settings from battleships section. It was modeled by UBI i dont know why they did that. Of course they dont sink.

However im working on a fix and ive already got the fubuki sink properly. Shiratuyu is better now but still a little to strong. Ill fix her too. Also the first compartment of all destroyers takes more water now so they will sink from bow hits too.
WernerSobe is offline