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Old 07-18-07, 06:58 PM   #34
DedEye
Electrician's Mate
 
Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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Quote:
Originally Posted by The General
The periscopes going up and down has been removed in 1.3. I always wanted them to go up and down when clicked in the virtual world.
I noticed in the Sargo the attack scope animation doesn't work but the observation scope animation does. Maybe there's a clue in there somewhere :hmm:

Quote:
Originally Posted by Bear
I am hoping one or more of the brains on this forum would find a simple way of letting me/us know which tubes were still open.
It'd be nice if somehow the flickering lights on the panels in the conning tower could be made to do this.

Quote:
Originally Posted by spidermind79
Hi, i've noticed an amazing bug: i enter the game, set my custom options for realism, like unlimited fuel, then start a new career, after the loading of the 1st mission, i have all gameplay option reset to 88%, how is possibile? The game decide for me or what? And this without any mod activated, so seems incredible, someone else noticed that?.
I set mine in the main menu at 88% and it defaults to 11% in campaign. Easy enough to change in the campaign options though. Click on the radio in your office
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