Thread: GWX vs NYGM
View Single Post
Old 07-18-07, 08:30 AM   #3
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Quote:
I don't want to start a flame war or anything but I'm just wondering what the pros and cons of each mod are. I've given up on SHIV again so I'm going back to SHIII and I'm wondering what mod I should give a go, both seem really well done so I'm just looking for a little advice. Peace and love friends, peace and love.
No pros and cons, just the same problems and benefits of the stock game albeit much reworked for the ultimate experience. The differences between both mods can be summed up like this:

-Both have a major rework of AI behaviour and U-Boots & other vessels physics, meaning a very different (And much more accurate) game experience. Gameplay is vastly improved, albeit with a different feeling and approach, and sometimes things that are stock in one mod are optional in the other (F.e. 16 km visibility). That is however subjective and depends upon your own taste, so follow Bigboywooly's advice and try at least a patrol in both.

-GWX shines also in another aspect, which is graphics, new units and contents added, plus new Flotillas available and continued suppport. Alsomore custom mods are available to tweak it to your liking.

In the end pick both and decide which you like better. Only other reason for deciding could be that NYGM is a little less demanding in terms of CPU, videocard and RAM.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote