The only educational value of The Sims is time management. That's what the game is about. You have 24 hours in a day that pass way fast and need to do alot of stuff in these hours: study, work, eat, make/keep friends, keep your character and the objects working (satisfy your "fun" and "social" needs and clean the house and repair broken stuff), sleep, and in the second game have babies baby to keep your family going.
Maybe you could use it to teach what happens when you spend more than you earn, as you receive bills every few days according to the objects you own. So with a cheap job you could still save money and buy the best TV and the best computer but then you wouldn't be able to pay their bills, or once being billed you wouldn't have enough money left over to buy anything else before passing away...:rotfl:
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"Tout ce qui est exagéré est insignifiant." ("All that is exaggerated is insignificant.") - Talleyrand
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