Perfect?
The problem is that much of SH worked in your imagination, which is far superior to even today's computers. Since it's yours, you find no fault with it. SH4 has made the game much more concrete, removing large aspects from your imagination and putting them on the screen. This involves changing the way basic features themselves work. And it takes much more work to get the eye candy work than to make basic gameplay features. There is also much interaction between gameplay and eye candy. The eye candy features actually alter the gameplay aspect, sometimes for the worse.
However, all the old authors had to work on was basic gameplay features. Naturally, they had that right, because the graphix (old Apple /// spelling there) were lousy. I would argue that even the gameplay has subtleties that the old games did not have. Also, memory plays tricks. What we remember as excellent could be much less so, were we to play that game today. We have also learned a lot more about computers, submarines, tactics and life. Our standards by which we judge the game have upgraded as well.
I know not what choice others may take, but as for me, give me Silent Hunter 3 and 4 or give me death!
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