Thread: Triger Maru 1.3
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Old 07-16-07, 07:19 PM   #10
KING111
Planesman
 
Join Date: Feb 2006
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I did a new install of Sh4 then i Patched it with 1.1 then 1.2 and then 1.3
to be on the safe side i used all the patches
then i started adding mod's first
Green lock
and then the green lamp
then better scopes v1.3
then the
submarine bearing tool 3000 meters
then the
Sh4 smaller Sub marker
and then SSGM 12c
trying the game after each mod to see if they worked with 1.3
then i saw that trigger maru v.1.3
was out so i but that over the top
then i found the
Natural Sinking Mechanics Mod 2.2
and put that in now the thing is how many of these mod's
do i need i get the feeling they are just over writing each other
and also trigger maru v.1.3 takes out the intro i thought i could put
it back just by copying SSGM 12c back in to the game but it did not
work i still an't got a intro?
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