Thread: Is this it?
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Old 07-16-07, 09:04 AM   #103
scrapser
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Quote:
Originally Posted by maerean_m
It's called greed .

They let the dev team work for 2.5 years on SH3 and it got the 100 mark from Neal.

When it was time for SH4 they gave it 11 months. When the time was up, they sent it to be written on the dvd. The game manual was hit even harder since it had to be translated in so many languages. Many of the game's features where not even implemented when the manual had to be finished. That's why many "screenshots" in the manual are actualy design mock-ups done in Photoshop (e.g. Crew management screen).

In short, it's called greed and greed dehumanizes people (and ruins perfect games like Silent Hunter).
It's plain wickedness to not have let Silent Hunter shine out of the box and be a contender for the game of the year, the way SH3 was.

It was only the quality of the dev team that managed to get these results in such a short time .
I wish I could have been a fly on the wall when the people who manage software projects at UBI were discussing the development status of SH4. This is of course assuming there is such an office or group within the company. Either they flat out don't care whether titles are finished or not...or something internal to the company took place that necessitated alotting such a short time to put it together. Perhaps they assumed it would be a knock off since it would be built off the SH3 model.

I've been asked on several occasions to estimate how long it would take me to code projects. Almost everytime, I'm told my estimates are too long and have the hours reduced by my supervisor who has no idea what programming entails...and without exception, the projects end up taking much longer than even I originally estimated! It's weird. You would think people would learn from experience.
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