Quote:
Originally Posted by Uber Gruber
@jdkbph
Good question, given that the target becomes "unrecognised" once the scope is lowered then my gut feeling is no, it will not work if you lower and re-raise the periscope. Should though really and wouldn't be difficult to implement if the game cached last locked target.
Anyone ?
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I was lowering my periscope between range/bearing readings and had no problem with the speed function.