There was a third problem.
The depth guage for the torpedo was positioned badly.
This apparently caused it to register the wrong depth and the torps would run deep.
So if you model the MK 14 to do these things, because that was what was wrong with them, then you play the game, you could turn off the mag exploder, set the torp to run at slow speed, and fire shallow and hardly ever get a dud.
From a historic stand point they would be accurate, but from a game standpoint it sounds like it would be fubar because you know how to make them work in 1941 when it took the real guys about 18 months to figure out.
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Diesel Boats Forever!
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