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Old 07-09-07, 12:58 AM   #5
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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Quote:
Originally Posted by CaptainCox
Is it sure you don't have a copy of the SDK or maybe wrote the dam thing :p

Will you be able to import/export TMAP?...looks like it, but maybe you could elaborate a bit on it.
No SDK here In all seriousness, I've learned also from what others have done. I just took it a step further, and discovered more interesting data. That and the fact that I have access to resources (as a pro-developer) enables me to whip it up in a nice interface.

And yes, you'll be able to import/export TMAP data. If you look at the "Model" screenshot, you'll see the model I selected contains two texture channels. The only problem here is still that there aren't many 3D file formats that support multiple UV sets, so I'll probably resort to exporting a model multiple times, each time with a different UV set. There are some formats, but import filters for 3D suites are limited or non-existend for those formats. The obj format is a no go in that respect. This is still in research, but I'm making some progress here...

My aim now, is to get the tool ready, at least as a read/analyze tool, and for modifying basic data. Then, with subsequent updates, the goodies get added...
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