According to the citation awarded to the Archerfish all 6 hit. According to the book Shinano, interviews with survivers and post war eval deducted the torpedo blisters did their job and the other torps hit and exploded without penetrating the hull.
I stand by the claim I made that best information indicates the ship was taken down by a lucky torp hitting in just the right place to explode the boiler which stopped power and a cascade of destruction which caused unstoppable flooding. Maybe it wasn't quite so much luck as skill since the sub commanders purposely set their torps to try and hit in such a way as to get past the blister defence and one actually made it. Regardless of how long it takes to sink, the result is the same.
It's possible to use the same skill in the game by knowing the weaknessess of the ships and taking advantage. Those who throw 6 torps at a ship and complain it's not realistic when the ship fails to sink in 5 minutes or less fail to take into account that's not how it HAS to be in the game which is capable of realistic damage and sinking depending on skill and patience of the player. It's equally faulty to claim that every large ship has to be taken down with 6 or more torps. I have sunk every ship I have targeted and not used that many torps on any of them. The game is rich enough in execution that one gamer's experience is not the rule for everyone all the time.
-Pv-
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