im working on a mod that will make ships sink much more likely by flooding then by destroying its overall hit points. Flooding already works. All sinkings are a lot slower now and you can sink ships by hiting them once and making them run full, it just takes time. Even destroyed and evacuated ships wont disappear in few seconds it takes 5 minutes up to one hour, depending on its size and cargo types. Some ship will also flip over and keep on surface down under and will require few shots with deck gun. Another will sink over the bow and keep swimming like a kork with its stern sticking out of water.
What i still have to improve now is the amount of overall hitpoints and find the right balance. So you dont feel like small ships are to strong and big ones to weak.
so heads up for the near feature.
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