hmmmmf
Ok, this doesnt sound to good.
I remember in a post of SHIII that its best to break the vessel in 2 by having the torp blowup under the vessel instead of trying to punch it full of holes.
I dont know if you can set the torp's to magneto in this game (yes I'm just starting with this game) but if so *going to try this* punching a hole in the side and have a torp or 2 blow up just under the vessel should break the vessel in 2 and therefor should lower the amount of torps needed to sink a vessel.
|