Thread: Ghost Ship?
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Old 07-04-07, 07:03 AM   #7
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
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Quote:
Originally Posted by Wave Skipper
...Other weird things have shown up. I started noticing that a ship type here and a ship type there were requiring magnetic torpedoes to be set 0.5 meter deeper or even 1 or more deeper. I would recheck my old notes or the game ships-book and saw that while a clemson was listed as having a keel of 2.8 I was having to treat it as 3 meters instead. This went on slowly for months as more and more ships added themselves to this Twighlight Zone list....
Was this in heavy seas? In heavy seas the ships start rocking and rolling so the torpedo might have gone underneath it because of that.
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