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Old 07-04-07, 05:22 AM   #13
Typhaon
Sailor man
 
Join Date: Apr 2006
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You're right, but if you look at the videos I doubt that the physics processors are already fast enough to be fully used... the fluid and object calculating seems to be a little to slow at the moment... sure it will be better soon, but at the moment I think it's not worth the money...
although it would be nice in games like SHIV.
A physics accelerator would enable more realistic effects like dynamic waves (with influence of objects and force like 3D ship wakes or waves from explosions and impacts, realistic and large amound of shapnels and particles from explosions, realistic deformation and visual damage from attacks etc. pp... you see... advanced physics would really rock simulations... not only actiongames.
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