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Old 07-03-07, 05:51 PM   #10
Typhaon
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Join Date: Apr 2006
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Quote:
Originally Posted by EAGLE_01
Thanks for that link. Some of those vids are pretty cool, but the one for "Heavy Rain" was VERY interesting.

I'm betting this will be weitten into most games before too long..I only hope Simulation Devs use it...
I have already testet two games which support a PhysX card without it...
The first ist Roboblitz, a small game about a robot which saves the world... cute... but I could not see anything which would require special hardware... the second is Cellfactor... there was a public free beta out some time ago and I tested it...
first the game was slow as hell... ok my pc is already quite old (it can hardly handle SHIV) but it did take a lot of performance... the second thing is, that many features could not be uses without a PhysX card, like for example advanced particles, real time fluids or masses of objects calculated in real-time (there are levels, which cannot be played without a PhysX card...
But I think this kind of hardware will not be standard in the future... I think advanced processors and graphic-cards will do the job in the future...
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