Man it kind of sucks that an otherwise masterpeice of 3D world rendering is not fully realized by us ATI users. I am speaking, of course, of SHIV.
I am an x1950 user and I am experiencing a lot of what others have mentioned here. The "sun disk", the blinking distant textures, and the shimmering lighting effects on railings really ruin this work of art we call SHIV.
So who is gonna fix it. Is it an ATI driver problem or is it a 3D rendering problem? I tend to blame the 3D engine since all my other 3D games run perfectly with my x1950. Furthermore, the ability to apply AA was added as an after thought with a patch so it might be bugged.
ATI has been pretty good about fixing their drivers when a game has an issue. They just recently released a driver patch specifically for Armed Assault.
I hope the devs are fixing all the rendering anomolies in patch 1.3. If not, then we have to fix it.
Any experts in 3D rendering out there...