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Old 07-02-07, 06:41 PM   #9
JScones
Navy Seal
 
Join Date: Apr 2005
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Quote:
Originally Posted by GoldenRivet
SH3 by itself decides how many days you stay in port based on the length of your patrol... the longer the patrol, the longer the time in port, the shorter the patrol, the shorter the time in port.
Not quite correct. By default SH3 will apply a 28 (or 31 depending on mod used) day "rest" period. This 28 days is applied regardless of whether your patrol was 100 days or 1 day long.

Added onto this will be extra days for repairs and upgrades as you stated. I stress "extra" because if repairs and upgrades are less than the 28 days, SH3 doesn't add them. If repairs and upgrades are more than 28 days, then the days spent in base will be the upgrade days, NOT the upgrade days plus 28 (regardless of what the career screen states). Anyone who's been around for longer than 18 months will know about the SH3 "time travelling" bug that's related to this.

SH3Cmdr changes this behaviour to be more historically accurate. For example, when the randomise days in base option is selected, SH3Cmdr determines the number of days spent in base within the following limits (by default, but can be modified by the user):

- between 5 and 30 days during 1939
- between 5 and 45 days during 1940
- between 10 and 50 days during 1941
- between 15 and 55 days during 1942
- between 20 and 60 days during 1943
- between 25 and 65 days during 1944
- between 25 and 65 days during 1945

This is based on research of actual U-boat patrol dates.

It means that during 1939, for example, you could be back at sea with 5 days...or it could be 30 days.
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