cumbersome?
i think that from what i've seen of the mod, and i don't know how to use it entirely yet so i can only speak from what i know, it seems it would only get less cumbersome the more you know as the more you know the easier it would get i guess and ultimately the more rewarding it becomes. The trick it seems to me and i'm at this stage in the learning process is that you have to read up and get through all the tough stuff first which makes it seem cumbersome and thats where from experience i find the people who don't like that sort of thing simply give up which is fair enough as some things are not for everyone.
It's like using the manual TDC in sh3, at first using wazoos method seems daunting but then it all falls into place, it's the daunting stage which determines whether that type of realism is for you. Now thats a bit of a flawed analogy as I would guess from my short time on this forum that most people use manual TDC but most of them i guess would have had to enter that learning curve initially in order to learn MAN TDC.
well i have ranted on a bit but i guess what im saying is im comparing the process of learning the real nav mod to the same process of learning the manual TDC. When i learned Manual TDC I had loads of trouble at first but i learned it and now sh3 is that much better, so i guess real navigation is probably similar in that respect but not the same obviously, actually it even seems easier than manual TDC so far, the basics of it that is correct me if im wrong, once again vanjast well done mate, i remember seeing a post some time ago saying what if we had a real navigation system in sh3, and here it is.
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U-boat special cocktail! envious?
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