Quote:
Originally Posted by Nuoz
Positive boyance: It's accurate but shouldn't you be able to keep your depth once you press the "A" key, at a given speed? I remind you the "A" (default) key stands for "keep current depth" and should you not alter your speed, you should be able to keep the current depth. As it is, once you hit the "A" key you'll return to a depth in which the positive boyance effect will take place. ie if your are at 1 knots and order 90meters (but you know you really want 80m), once you pass 80m you'd hit the "A" key to keep 70'ish. You should keep 80. It's not a major issue though...
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Simply enable the "Reduced Positive Buoyancy" optional mod that comes with 1.03, which will be core in 1.04.
Quote:
Originally Posted by Nuoz
Incorporation some different mods would do wonders for the game ie bigger dials and remember while doing so the white letters looks terrible in the white background. I have to have installed 2 different mods in addition to GWX just to be able to mavouver the U-boats with precision - "my favourite dials" and "tactical green" (note, i don't know the real name for the "my favourite dials" mod. i'm sorry). This is not getting us any new subsim members as you can imagine.
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A whole two mods, eh?

I have at least six or seven enabled to tune GWX to my tastes, and I think that is conservative compared to some players.
In other words, this is an individual taste thing. If the GWX devs catered for *everyone's* individual preference or gamestyle there'd be about 450 optional mods included, which would simply get confusing for everyone (the current 10 or so optional mods seem more than some can comprehend, LOL!).
This is why "after sales" mods for GWX exist; to provide that flexibility for individual players or groups of players without requiring *everyone* to d/l a piece of bloatware.
Quote:
Originally Posted by Nuoz
Sometimes it seems patrol crafts pin-point my depth without using a sonar ping. I don't see how this could happen. Altough this isnt confirmed. Maybe they got lucky? Is it a standard proceedure for the AI to aim to the bottom. Duh then again, how would they be sure?
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Bummer when that happens, eh? But again, there's mods out there that reduce this effect for those that want to.