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Old 06-30-07, 04:13 PM   #4
sqk7744
Ace of the Deep
 
Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
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I Agree, and renown would be awarded for top marks.

You really have to use the Mission Editor and 'take it up a few notches', and create some Mini-Missions.

Exercises like this for example: Manual torp. AOB using an Is/Was:
http://www.subsim.com/radioroom/show...&postcount=115
(destructions)
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Load #3 Torpedo Attack:

Here's what you should see after a minute or two into the simulation:

Subs' Heading = 000 due north and speed 0
Target heading = 102.674 (let's use 100)
Bearing to Target = 325
AOB = 45 (42 if using Target heading of 102-103)
Target speed = 9knts

* TIP: once in Map view F3 hit backspace to pause the sim. When ready, hit the NumPab + (plus) key to continue.

You can check this by drawing a line out from your sub's center with the distance tool on your course to the 8^ 13' N

Now draw another line from the target's center until it intersects your course line.

Take the Protractor and draw a line from the Intersection point to the Target's bow, now left-click and draw another line to your bow. The Angle on the Bow should = 45 degrees for AOB=45.

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Enjoy, Cheers!

cheers
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All Ships can dive, but only Submarine's surface!"
MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial
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