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Old 06-30-07, 02:38 AM   #14
CaptainCox
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Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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Good point. I simply ported it so I never really looked in to each individual value. I guess same was done by timetraveller when he did it. He simply looked at the .dat and found the offset that gave "A" reading and put that in. I think there are more parameters that maybe don't need to be in there. But trying is the only way to find out. Anyway the "Material" is the only value that has this problem, all the rest seems to be fine. Some of the values are set to 0, I suspect that's "OFF" setting that to 1 would switch it "ON" but again not sure, only seems logical.

There are such an amount of parameters here, so something like that "Material" anomaly is bound to happen, And I am not sure its needed in order to tweak the "Propeller Wake" anyway.
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