In terms of simulating outcomes, you need to look at the number of HITS per unit time. I can dial in the deck gun in SH4 pretty quickly, then simply never miss, almost regardless of sea state. I'm not talking about close aboard a freighter, I'm talking about a sampan at over 1000 yards.
If a player hit % at a given range is 90% (seems about right to me from my shooting), and a real deck gun had a hit % at the same range of 45%, the ROF would need to be halved to have a realistic outcome (unless someone manages to fix the gyro-gun). That's 4-4.5 rpm for a 4" 50 according to the stats torpex posted.
Beery is looking at 2.6 rpm right now (23 seconds). With an ROF of 8-9, you'd need to only hit 26-29% of the shots to equal my 90% shooting at 2.6 rpm.
Does anyone here think they'd miss 75% of their shots at a sampan at 1000 yards in game?
What about RL, what % of shots would hit a sampan at 1000 yards in RL? I bet 25%-50% would be pretty good.
IMO, the only place that you'd suffer with the RFB ROF vs reality (assuming the factory ROF was actually maintained in combat---odd they have one figure, I'm used to seeing a max ROF, and a sustained ROF) would be at very short range where a large % of shots would hit in RL. Unfortunately the limiting factor on simulating realistic outcomes is the ease of use of the gun in game, IMO.
Any comparisons with RL guns should not be made at the muzzle, but at the target.
The outcome model works both ways, however. Beery, there is a big problem with that Wahoo log. It says they HOLED him 90 times at 3800 yards in 26 minutes. Do you really think they hit 100% of the time? At 3800 yards, I think even with the gyro guns I'd not hit 100% of the time. Easy enough to check, set up a sampan at 3800 yards and fire away. If you manage to hit 75% of the time, it goes from 90 rounds in 26 minutes to 120 rounds in 26 minutes---4.6 rpm, or 13 seconds per round.
<EDIT> in another Wahoo log posted, they hit 50/80 shots at a 1000 ton target (no range shown). That's 62.5% hits.
Looks like the real number is 90 shots, 60 hits. The hit % is pretty consistant, however.
tater
Last edited by tater; 06-28-07 at 09:45 AM.
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