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Old 06-26-07, 04:23 PM   #11
LukeFF
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Join Date: Apr 2005
Location: Riverside, California
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I PM'd elanaiba about this, and he says while it would be relatively easy to increase the wind speed and the associated graphics, the hardest (and impossible for the dev team ATM) task is to adjust the AI to account for these new weather conditions. So, it looks like we're stuck with the 15m/s cap for now.
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