Quote:
Originally Posted by czACha
Beery pleas reconsider to make Japs sensors slightly better also...
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I really need solid evidence for making such a change because Japanese destroyers are much more effective at sinking our subs than they were in reality. A good simulation of submarine combat must often sacrifice detail in order for the big picture to be valid. In order to implement a change that goes against the 'big picture' reality I need hard evidence that Japanese sensors could routinely detect periscopes at the ranges we expect them to. Part of the problem is that a game can only model a few variables, so sensors basically act in a very simple manner. Lacking the complexity of reality the game's sensors will give a small range of results whereas reality would have a very wide range of results.
Having said that, even if such evidence is forthcoming, making Japanese sensors better may be a very bad idea because the state of the AI is such that destroyers, if they spot us, are putting depth charges right on top of us even when we're deep and this aspect of the game is, as far as I'm aware, hard-coded. Since this is the case, making sensors even slightly better may cause the game to generate 100% casualties every time the enemy drops depth charges. This would hardly be a step towards greater realism. Currently the poor sensors are the ONLY things that counterbalance the HUGE unrealism of the AI's superhuman aim.
Job #1 of RFB - the 'prime directive' if you will - is aimed at getting simulated careers with tonnages and survivability matching the reality as close as possible. The details of how we get there are important too, but only as long as they fit within the parameters imposed by the 'prime directive'. In SH3 we found that destroyer sensors were often very difficult to make truly realistic because any increase in effectiveness had a huge effect on survivability - an effect that could not be overcome. If the sensors can be adjusted so that they just spot periscopes at an historical rate I'm very willing to include such a mod, but not if it means that the sensors always immediately spot a periscope at a certain distance, or if it means that sensors get better in other ways.