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Old 06-24-07, 04:33 PM   #1
kv29
Watch Officer
 
Join Date: May 2007
Location: Buenos Aires
Posts: 342
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Default [REQ] Better accuracy for merchant turrets

As it is now, merchant gunners cant hit a damn thing beyond 1000 meters, which I suspect is not very realistic. I know they are not supposed to man the guns as good as hard trained navy sailors, but I believe they should be able to score at longer ranges provided they have a better and more stable firing platform than subs.

Does anyone know what files are involved to tweak that?
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