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Old 06-24-07, 04:27 AM   #45
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
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Quote:
Originally Posted by Jmack
im using that resolution ... can the original texture be of a higher resolution ? like 1024 ?
There there was a similar discussion here in the SHIII board, when we made the 16km Atmosphere Mod for SHIII. During the work on that mod I had tried to change the texture to 512x512 tiles, improve the transitions and import this texture into the environment Dat's.

The result was actually a much softer transition between the colors, but with the day/night cycle there came graphical distortions on the sky and it looked like as if the sky falls on your head. There must be more values in the Dat files and probably also hardcoded values which influences the rendering of the sky, but however in lack of time, I did not further pursued investigation on this.
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