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Old 06-23-07, 08:32 AM   #43
SirHendrik
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Join Date: May 2005
Posts: 59
Downloads: 295
Uploads: 0
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Quote:
Originally Posted by maikarant
Quote:
Originally Posted by SirHendrik
New features:
+ added some new damage descriptions instead of the simple "medium damage" etc.
* fixed some small bugs
* corrected licensing for nicks with a blank inside

....

As there seem to be only 100 users, I'll stop the development of this tool in the next days. If there are no further bugreports I will release the final version (without beta tag) together with the source and a generic license.

Thanks to all users for feedback and feature requests.
101

Very nice tool, thanks a bunch. Now I can guesstimate better how much time to spend on those letters to the relatives, hehe.

I have also registered in your forum. The one thing I'm looking for currently is a tool to 'repair' damage in the save games. By now I have accumulated some which leave the boat either unsteerable - without a rudder - or dead in the water, because after repairing the dynamic engine damage to the diesels, they won't start anymore. At all. And they neither charge the battery. :P

I have tried to edit the ActiveUserPlayerUnits.upc but so far it all has been for naught. I think that the actual information is being stored in the SaveFile.rep fiile and the text files are just a remainder of SH3 code. But then, I'm not a programmer, just a delusional project manager. So what do I know.
I also tried the modification of the ActiveUserPlayerUnits.upc. but it didn't work. The replay file might be the hint, but it's just a binary code, so I have no idea, what to modify. If you have any ideas, I can implement them in the code - a so called emergency repair for the main parts is still required: engine, rudder, hull to 1% health ...

... you are the first registered user in the forum ;-)
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