I think we should set up a list of mods that were created
just to fix problems in SH4, (Not to enhance realism, modify the gaming experience, improve the looks, etc.) so that we can check if they are needed later after patch 1.3. Many mods are now integrated in super-mods, but anyway it would be good to know: 1) If they are still needed like they were, 2) If they are needed with some modifications or 3) If they are not needed at all.
I'll start this thread with some I can think of my head,
1.- Ship Dimensions Fix by Krupp
2.- Sub sonar working at periscope depth ???
3.- Radar that detects air and sea contacts by Ducimus
4.- Campaign Bug fix - Torpedos not loaded when starting behind the time line meridian - Ducimus
Please add anything else you can fin. Would be good to be able to compare and determine what is left to do or correct after patch 1.3