really bad dithering....
Is SHIV rendered in 32bits? because the sky suffers from bad color dithering at sunrise and sunset, looks like in 16 bits or something, which reminds me of a similar problem in Operation Flashpoint that also caused flashing textures to occur here and there, which is exactly what happens with some ships. When you set OF to render in 32 bits (in the config menu), the dithering & flashing textures were gone.
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