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Old 06-20-07, 09:25 AM   #102
don1reed
Ace of the Deep
 
Join Date: Dec 2004
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...another thing that would be beneficial towards advancing the realism aspect of celestial navigation within the sim is to add a second hand sweep to the onboard chronometer. I know there's one that functions like a stopwatch but I'm talking about one that works that shows the seconds between the minutes...always running.

What I've been doing, and others too, I'm sure, is having a real world stopwatch or digital watch nearby to time the seconds when the game changes on the minutes. Every 4 seconds = 1 m.o.a. or 1 n.m. so, just using the onboard watch can automatically put the navigator 15 n.m. off from the get-go. Some of us have already discovered this when using the SR/SS tables for predicting Longitude.
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Last edited by don1reed; 06-20-07 at 09:44 AM.
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