right, i think the task force will be fine moving at those speeds until it is rendered in 3D..
then the slow ships will lag, and will keep lagging till the player moves from 3d rendering range, then i think they will magically rejoin the TF..!!
The game operates in two ways... the layers run just like the mission editor simulation mode... until the player gets with range of them.
The 3d render range is about 32k I think, inside this range the random groups are converted to 3d models etc, take damage and use AI... once out they return to diamonds on the mission editor...
that is how i understand it anyway
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