Quote:
Originally Posted by Kpt. Lehmann
Great idea Thniper!
Though I might hold off on targets of opportunity until after I've carried out BdU's assignment... unless a high-profile target, such as a carrier, crosses my path.
It wouldn't do any good to burn off all the torpedoes and be rendered useless in relation to your primary mission as assigned by BdU. 
|
This is an interesting point, because following your primary mission/patrol area grid is important if you want to play more "realistic".
But when I thought about this for a little while, I came to the following conclusion:
1. BdU establishes search patterns for the various uboats out at sea in order to FIND enemy convoys and sink them.
2. You are assigned one of those patrol grids in order to reach this goal.
3. If you spot a convoy on the way to your patrol grid, you've actually achieved the intended goal of the BdU - so you only have to send a contact report back home and go for it!
What do you think about it?
btw, playing SH3 with GWX means for me to play as realistic as possible, therefore I try to act "historically correct" and not to exploit any bug that comes from the game or GWX.
e.g. I'm not going for harbour raids, because they didn't happen in real life (with the exception of Erich Topp, but that was in the early years of war)