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Old 06-11-07, 03:44 PM   #18
DirtyHarry3033
Weps
 
Join Date: Aug 2005
Posts: 351
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Quote:
Originally Posted by AirborneCZ
....and no navigator officer to count you maximum estimated range to travel on current speed...
AirborneCZ, I can help fix that problem for you anyway. Edit your commands.cfg file and replace [Cmd257], [Cmd258] and [Cmd259] with the following:

[Cmd257]
Name=Report_time_to_turn
Ctxt=1
MnID=0x3F250002
Key0=0x47,s,"Shift+G"

[Cmd258]
Name=Report_time_to_course_end
Ctxt=1
MnID=0x3F250003
Key0=0x47,,"G"

[Cmd259]
Name=Report_range_to_course_end
Ctxt=1
MnID=0x3F250004
Key0=0x47,c,"Ctrl+G"

What you're adding here are the "Key0=" lines. This will give you "Range at current speed" on "Shift-G", "Time to course end" on "G" and "Range to course end" on "Ctrl-G" keys respectively.

Don't give up, it's a great game once you learn the quirks of it. For instance you said:

Quote:
Bloody submarine doesnt stop at the end of drawn course on 128x time compression and while Im clicking as manias on resupply button (to get it off screen) I get messages about taking damage, sub going off-shore to sand beach and career ends with medals but everyones dead!!!!
Well you always have to remember to go to map screen and click "Resume Course" icon whenever you load a save game. Otherwise the sub will ignore your plotted course and continue merrily along it's last heading until you run out of fuel or hit an island. (as it sounds like you did! Don't worry, same thing happened to me until I learned to always click "Resume course" )

DH
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