SH4 uses a layered set of missions to generate a campaign. It's broken into time periods, and for each block of time there are missions for lone merchants, convoys, troopships, task forces, etc. All these are "layered" (loaded on top of each other concurrently).
I took the existing layers run in the campaign and made some changes.
I reduced a lot of the traffic so it didn't feel as much like a shooting gallery.
I altered the composition of the TFs so they would be a little more different from each other, and not so much like the entire Combined Fleet every few days.
I also set all the traffic to zig-zag, instead of the straight line paths they take in the stock game.
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