Quote:
Originally Posted by MarkShot
In SH2/PA, escorts which were pulled out of formation from a convoy often never returned to the formation.
|
This problem can occur in SH3 as well, and is why the lost contact time is balanced the way it is in GWX... IIRC stock SH3 "lost contact" time is only 15 minutes.
Setting the lost contact time in SH3 too high... causes ASW assets to stay in place... disassociating them with the convoy. Therefore, if they are pounding your last known location... (when the lost contact time is set too high) ... you are free to head towards the horizon (where the convoy went off to) and have your way with it at your leisure.... the worse of two evils IMHO.
EDIT: To whom it may concern... the default GWX lost contact time in the Sim.cfg IS NOT 23 minutes... (spoiler warning: it is set at 30 minutes) I don't know where that number comes from as discussed above.