I just did that (made a mod changing renown cost). It works as expected.
The number of torpedos available is the next issue. It puts an equal number of each type. I made the cutie available in 1941, and sure enough, there was the cutie in the list. It alternated mk14, mk10, cutie, mk14, mk10, cutie, and so forth. Hard to count the total since it moves 4 down with each turn, no page down.
I wonder where you would add a new torpedo type instead of altering an existing one...
One thought for early war, which would look crappy but work:
Add in a late war torpedo for that date, but at HUGE cost. Impossible cost. 10,000 renown, 20,000 renown, whatever. Adding one would make the list 1/3 mk14, 1/3 mk10, and 1/3 impossible to buy. That would force you to take some old mk 10s.
I also noticed something by accident. I set up the interval options, and typoed a date. I used "6" for june instead of "06" on the mk14. NO mk14s were available.
Wonder if you could use that.
On the S-boats, you don't see the mk14s, right? Wonder if the array at port is linked to the boat type...
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