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Old 06-08-07, 12:38 PM   #10
Sockeye
Machinist's Mate
 
Join Date: Apr 2005
Location: Toronto, Canada
Posts: 127
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I'm not too sure about triggers at the moment, but I know you can change your patrol objective manually by looking at the PatrolObjective file in UPCData\UPCCampaignData, and changing the "PlayerCurrentObjective=ID..." in your saved game.


I like your idea about the increased renown to simulate the shortages. I think that would be the most effective way to go about this, and it should just be a matter of creating more IntervalOptions in the Ammunition.upc
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